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PRESTIGE CLASSEdit

The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their skill in a variety of dark arts allows them to carry out missions of death with shocking, terrifying precision. Rogues, monks and bards are ideal candidates to become assassins.

Changes: New spell list. These spells are not located in the spellbook, but can be found under special abilities.


  • Hit Die: d6.
  • Proficiencies: Simple Weapons, Light Armor Proficiency.
  • Skill Points: 4 + Int Modifier.

RequirementsEdit

Alignment: Any evil. Skills: Hide 8 ranks, Move Silently 8 ranks.

AbilitiesEdit

Level

  1. Death Attack +1d6 - Special sneak attack that has a chance of paralyzing opponent.Use Poison - Automatic success when coating a weapon with poison.
  2. Uncanny Dodge 1 - Retain dexterity bonus to armor class, even if flat-footed. +1 Fortitude save vs. poison.
  3. Death Attack +2d6 - Death attack improves.
  4. +2 Fortitude save vs. poison.
  5. Death Attack +3d6 - Death attack improves.Uncanny Dodge 2 - +1 reflex saving throws.
  6. +3 Fortitude save vs. poison.
  7. Death Attack +4d6 - Death attack improves.
  8. +4 Fortitude save vs. poison.
  9. Death Attack +5d6 - Death attack improves.
  10. Uncanny Dodge 3 - +2 reflex saving throws.+5 Fortitude save vs. poison.

Assassin SpellsEdit

Progression:

1 2 3 4
1 0 0 0 0
2 1 0 0 0
3 1 1 0 0
4 2 1 0 0
5 2 2 0 0
6 2 2 0 0
7 2 2 1 0
8 2 2 1 1
9 2 2 2 1
10 2 2 2 2

Spell ListEdit

  1. Ghostly Visage, True Strike, Sleep, Ultravision, Camoflage.
  2. Darkness, Cat's Grace, Fox's Cunning, Invisibility, Death Armour.
  3. Dispel Magic, Fear, Invisibility Sphere, Invisibility Purge, Stinking Cloud.
  4. Improved Invisiblity, Mass Camoflage, Poison, Evard's Black Tentacles, Clairvoyance/Clairaudience.

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